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nama: Choirul Fitriyanto | tanggal lahir: 9 maret 1995 | boleh lihat, pati gakboleh ngefenz

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Senin, 17 September 2012



INFORMATION TECHNOLOGY DEVELOPMENT IN INDONESIA
CHAPTER 1 INTRODUCTION
Information Technology is a technology used for processing data, including processing, obtain, compile, store, manipulate data in different ways to produce quality information, ie information that is relevant, accurate and timely, which is used for personal, educational, business , and government and is a strategic information for decision making. This technology uses a computer to process the data, the network system to connect one computer to another computer as needed, and telecommunications technology is used so that data can be distributed and accessed globally. Roles can be given by the application of information technology and communication technology is to get information for personal life such as information about health, hobbies, recreation, and spiritual. Then for professions such as science, technology, trade, business news, and professional associations. Means of cooperation between the individual or group with one other person or group without limits of distance and time, country, race, economic class, ideology or other factors that may hinder the exchange of thoughts. Developments in information technology and communication technology spur a new way of life, from beginning to end of life, life is known as e-life, meaning life is influenced by a variety of electronic needs. And now it was vibrant with the letters that start with the prefix e-such as e-commerce, e-government, e-education, e-library, e-journal, e-medicine, e-laboratory, e-biodiversitiy, and others again based electronics. EVOLUTION GLOBAL ECONOMY 1. Economy Agriculture, until two hundred years ago the world economy is agrarian in which one is the main characteristic of the soil is the most dominant factor. 2. Industrial Economics, after the industrial revolution, the invention of the steam engine, the global economy has evolved toward an industrial economy with its main characteristic is the capital as the most important factor of production. 3. Economic Information, currently, men tend to occupy a central place in the production process, because the stage we are entering the economy is based on knowledge (knowledge based) and focuses on the information (information focused). In this case the role of telecommunications and informatics as a key technology (technology enabler). Advances in information technology and telecommunications so rapidly, allowing the implementation of new ways for more efficient production, distribution and consumption of goods and services. It is this process that brings people into the Society or Information Economy. This new society is also often referred to as post-industrial society. Whatever you call it, in the information age, physical distance or geographical distance is no longer a factor in human relations or inter-agency effort, so that the universe becomes a hamlet universe or "Global village". So often we hear the term "distance is dead" or "distance is dead", which more and more fulfilled. In our lives in the future, information technology and telecommunications sector is the dominant sector. Anyone who mastered this technology, it will become a leader in the world.
CHAPTER 2 DEVELOPMENT, IMPLIED, AND USE IT AND TK DEVELOPMENT IN EDUCATION IN INDONESIA INDONESIA IN IT AND TK
• Technology Releases Since I PELITA technologies such as radio and television have been programmed. Indeed, facilities and infrastructure at that time does not exist or has not been adequate, but with the development of broadcasting technologies, such as direct broadcast satellite transmitter and re-low-power, has enabled the achievement of the entire country. This technology continues to develop until the next PELITA, which then evolved with the advent of private television and local broadcast television networks. • Satellite Communications Since 1976, Indonesia has entered the modern information age with the operation SKSD PALAPA I. Satellite communication system is a requirement unique to Indonesia, because of the circumstances and geography. Consideration for the development of this system is for the purpose of education, information, entertainment, government, business, defense, and industrial. • The development of computer hardware computer takes place very rapidly. Besides muatnya greater power, speed of operation is also higher. If ten years ago a computer microprocessor can access memory at speeds perjutaan seconds, then the current speed is calculated by permiiliar (nano) seconds. Computer desk or personal computer is now no longer seen as a luxury item, but rather as an essential requirement to be able to follow the progress. Virtually no one kantorpun that does not own and operate a computer. • Technology Video (Video Recorder) video teknolofi developments in line with developments in communications and computers, although the orientation is primarily for entertainment purposes. TI AND DEVELOPMENT EXPERTS FORECAST BY TK From the first since before the widespread use of IT and TK in life and in education in particular, experts have revealed prediction of the use of IT and kindergarten. Here we discuss some of the forecasts of experts. "Globalization has triggered a shift in education from conventional education face to face education toward a more open" (M. Mukhopadhyay, 1995). As an example we look at the French project "Flexible Learning". It is reminiscent of Ivan Illich forecast early 70's about "Education without school (Deschooling Socieiy)," which is extreme teachers no longer needed. Bishop G. (1989) predicted that the future of education will be supple (flexible), open, and accessible to anyone who needs irrespective of the type of factors, age, and previous educational experience. Mason R. (1994) found that education will be more determined by the network of information that allows interaction and collaboration, rather than the school. Tony Bates (1995) states that technology can improve the quality and range when used wisely for education and training, and has great significance for the economic well-being. Alisjahbana I. (1966) suggested that the approach to education and training will be "At that moment (Just on Time). New teaching techniques will be two-way, collaborative and inter-disciplinary. Romiszowski & Mason (1996) predicts the use of "Computer-based Multimedia Communication (CMC). Of the forecast and the views of scholars above it can be concluded that with the influence of globalization, the future of education will be more open and two-way, diverse, multidisciplinary, and work productivity related to "the spot" and competitive.
DEVELOPMENTS AND IMPLICATIONS IN IT AND IT EDUCATION IN INDONESIA trend developments and implications of education in Indonesia in the future are: 1. Development of open education by distance learning mode (Distance Learning). 2. Resource sharing among institutions with education / training in a network. 3. The use of interactive information technology devices, such as CD-ROM Multimedia, education is gradually replacing TV and Video. DISTANCE LEARNING With the development of information technology in education, so when it is possible to place a distance learning by using the internet to connect between students and teachers, see the value of online students, financial checks, view class schedules, send the task given lecturers and so on, all of which had to do. A major factor in distance learning that is considered a problem is the lack of interaction between faculty and students. However, with the internet it is possible to make the interaction between faculty and students in the form of real time (real time) or not. In real time can be done for example in a chatroom, direct interaction with real audio or real video, and online meetings. Its not real time could do with mailing lists, discussion groups, newsgroups, and bulletin board. With the above faculty and student interaction in the classroom may be replaced even if not 100%. Forms of matter, exams, quizzes and other educational means can also be implemented into the web, like matter lecturer made a presentation on the web and can be downloaded by the students. Similarly, the exams and quizzes created by lecturers can also be done in the same way. Settlement administration can also be solved directly in the registration process, let alone supported with online payment method. A web-based distance education, among others should have the following elements: (1) student activities center; as a web-based distance learning community should be able to make this facility as a place for student activities, where students can add skills, reading course material, looking for information and so on. (2) The interaction within the group; Students can interact with each other to discuss the materials given faculty. Lecturers may be present in this group to give a little review of the material provided. (3) student administration system, wherein students can view information about the status of students, student achievement, and so on. (4) Deepening materials and exams; Usually professors often hold a short quiz and tasks aimed at deepening of what has been taught and do a test at the end of the study. It should also be anticipated by a web-based distance learning (5) digital library; In this section, there is a wide range of information literature, not limited to books but also on digital libraries such as sound, images and so on. This section is for support and shape database. (6) online material beyond the course material; To support the lectures, reading materials are also needed from other web. Therefore in this section, faculty and students can be directly involved in providing other materials published to other students via the web.
ANOTHER EXAMPLE OF THE USE OF THE DEVELOPMENT OF IT AND TK FOR EDUCATION IN INDONESIA • electronic library (e-library) information technology revolution has not only changed the concept of education in the classroom but also opens up a new world for the library. Libraries are usually an archive of books with the help of information technology and the Internet can easily change the concept of the library to be more passive aggressive in interacting with users. With many libraries connected to the Internet, the source of knowledge is usually limited to the library to be unlimited • Electronic mail (e-mail) with the e-mail application, a teacher, parents, administrators, and students can easily relate to each other. The school can make a report student progress and achievement, whether requested or not their parents. In learning activities outside of school, students face kesulitam subject matter can inquire by e-mail to the school or the teacher's field of study. Similarly for teachers who are unable to attend can assign tasks via e-mail to students. • Encyclopedia Some of the companies that run the encyclopedia has now started experimenting with using a CD-ROM to hold the free encyclopedia that duharapkan future not only contain text and images, but also video and audio. • journal or a scientific magazine One argument commonly in education in Indonesia is kurangny information access to scientific journals or internet are making it easier for students to access scientific information classes, which exist throughout the world. • Development and distribution system homepage learning materials electronically (digital) via the homepage of learning systems can be developed in the form of virtual schools (virtual school) so that all learning activities ranging from access to learning materials, assessment, and supporting administrative activities can be online for 24 hours. • Video teleconferencing video teleconference presence of information technology makes it possible for children around the world to get to know and relate to one another. Video teleconference at school is a proposition for discussion, simulation and can be used to play a role in teaching and learning activities that are social. Besides, it can also be for the experimental observation of a teacher.
CHAPTER 3 CONCLUSION
Since 1976, Indonesia has entered the modern era with the operation SKSD indormasi PALAPA I. In the information age, IT and TK role as key technologies (technology enabler). IT development and kindergarten can improve performance and enable a wide range of activities can be implemented quickly, precisely and accurately, including in education. With the development of IT and TK is a very fast, like it or not, ready or not ready, it will get heavier flow of information with all the positive and negative impacts to the people of Indonesia. IT developments and TK showed the emergence of various types of activities based on this technology, including in education. As the use of e-learning, e-library, e-education, e-mails, e-laboratory, and others. Such forecasts and views of scholars about education in the future that with the influence of globalization, the future of education will be more open and two-way, diverse, multidisciplinary, and work productivity related to "the spot" and competitive. In our lives in the future, information technology and telecommunications sector is the dominant sector. Anyone who mastered this technology, it will become a leader in the world.

Jumat, 01 Juni 2012

aliran seni lukis


MACAM  MACAM  ALIRAN  SENI  LUKIS  DAN  CONTOHNYA
1.       ABSTRAK
Abstraksionisme
Seni abstrak dalam seni lukis  ialah seni yang berusaha mengambil obyek yang berasal dari dunia batin. Obyek itu bisa fantasi, imajinasi dan mungkin juga intuisi para seniman. Karena timbul dari dalam batin. Dalam seni abstrak terbagi dua katagori besar yaitu :
a.    Abstrak Ekspresionisme
D Amerika abstrak ini terdapat dua kecenderungan yaitu :
-    Color Field Painting, yaitu lukisan yang menampilkan bidang-bidang lebar dan warna yang cerah.
Pelopornya : Mark Rothko, Clyfford Stll, Adolf Got lieb, Robert Montherwell dan Bornet Newman.
-    Action Painting, yaitu lukisan yang tidak mementingkan bentuk yang penting adalah aksi atau cara dalam melukiskannya. Tokohnya adalah : Jackson Polack, Willem de Koning, Frans Kliner dan; adik Twarkov.
Di Perancis abstrak ekspresionesme diikuti oleh : H. Hartum Gerard Schneider, G. Mathiew dan Piere Souloges. Kemudian yang diberi nama Technisme dipelopori : Wols Aechinsky dan Asger Yorn.
b.    Abstrak Geometris
Abstrak Geometris disebut juga seni non obyektif. Dipelopori oleh Kandinsky. Setelah itu bermunculan abstrak geometris yang lain dengan nama berbeda antara lain :
?    Suprematisme, yaitu lukisan yang menampilkan abstraksi bentuk-bentuk geometris mumi dengan tokohnya adalah kasimir Malevich.
Konsiruktivisme, sebuah corak seni rupa 3 dimensi yang berusaha menampilkan bentuk-bentuk abstrak dengan menggunakan bahan-bahan modem seperti kawat, besi, kayu dan plastik.
Tokohnya : Vladimir Tatlin, Antonic Pevner, Naum Gabo dan A. Rodehenko. Alexander Calder karena patungnya dapat bergerak disebut Mobilisme di Amerika patung yang dapat bergerak disebut Kinetic Sculpture. Minimal Art juga termasuk dalam kelompok konstruktivisme. Seni ini lahir karena situasi tehnologi industri yang tinggi dan karyanya cenderung kea rah aristektual.
?    Neo Plastisisme (De Stijil), yaitu corak seni abstrak yang menampilkan keuniversalan ilmu pasti. Aliran ini berusaha mengembalikan pewarna kepada warna pokok dan bentuk yang siku-siku Tokohnya ialah Piet Mondarian, Theo Van Daesburg dan Bart Van Leck.
?    Op Art (Optical Art), disebut juga Retinal Art yaitu corak seni lukis yang penggambarannya merupakan susunan geometris dengan pengulangan yang teratur rapi, bisa seperti papan catur. Karya ini menarik perhatian karena warnanya yang cemerlang dan seakan mengecohkan mata dengan ilusi ruang. Tokoh corak ini : Victor Vaserelly, Bridget Riley, Yacov Gipstein dan Todasuke Kawayama.

1.       DADAISME
Dadaisme lahir karena berkecamuknya Perang Dunia I. Sifatnya dikatakan anti seni, anti perasaan dan cenderung merefleksi kekasaran dan kekerasan. Karyanya aneh seperti misalnya mengkopy lukisan Monalisa lalu diberi kumis, tempat kencing diberi judul dan dipamerkan. Dilakukan juga metode kolase seperti misalnya kayu dan rongsokan barang-barang bekas.
Tokoh-tokoh aliran ini : Juan Gross, Max Ernst, Hans Arp, Marcel Duchamp dan Picabia.

Ekspresionisme
Ekspresionisme adalah aliran yang mengutamakan curahan batin secara bebas. Bebas dalam menggali obyek yang timbul dari dunia batin ! Imajinasi dan perasaan. Obyek-obyek yang dilukiskan antara lain kengerian, kekerasan, kemiskinan, kesedihan dan keinginan lain dibalik tingkah laku manusia.
Pelopor ekspresionisme : Vincent Van Gogh, Paul Gaugiuin, Ernast Ludwig, Karl Schmidt, Emile Nolde, JJ. Kandinsky dan Paul Klee. Di Indonesia penganut ini adalah : Affandi, Zaini dan Popo Iskandar.
Contoh Lukisan bercorak Naturalisme, Contoh Lukisan bercorak Impresionisme, karya Basoeki Abdullah karya George Sevoat.

1.       Fauvisme
Fuvisme merupakan nama yang dijuluki kepada sekelompok pelukis muda yang muncul pada abad ke 20. Ciri khas seni lukisannya ialah warna-warna yang liar. Des fauves dalam bahasa Perancis artinya binatang liar. Karena keliaran dari warna-warna itulah oleh kritikus Perancis Louis Vauxelles dilontarkan dengan nama Fauvisme.
Tokoh-tokoh aliran ini : Henry Matisse, Andre Dirrain, Maurice de Vlamink, Rauol Dufi dan Kess Van Dongen.

1.       Kubisme
Kubisme lahir pada saat pameran retpektif Cezanne yakni pada tahun 1907. Corak ini menggambarkan alam menjadi bentuk-bentuk geometris seperti segitiga, segi empat, lingkaran, silinder, bola, kerucut, kubus dan kotak-kotak. Disini sei bukanlah peniruan alam melainkan penempatan bentuk-bentuk geometris dari seniman kepada alam. Pelopor Kubisme : Gezanne, Pablo Picasso, Metzinger, Braque, Albert Glazes.
Fernand Leger, Robert Delaunay, Francis Picabia dan Juan Gris.

 
1.       Impresionisme
Impressionisme merupakan corak seni rupa yang lahir pada tahun 1874. Aliran ini mengutamakan kesan selintas dari suatu obyek yang dilukiskan. Kesan itu didapat dari bantuan sinar matahari yang merefleksi ke mata mereka. Mereka melukiskan dengan cepat karena perputaran matahari dari timur ke barat. Karena itulah dalam lukisan impressionisme obyek yang dihasilkan agak kabur dan tidak mendetail.
Tokoh aliran ini : Claude Monet, Aguste Renoir, Casmile Pissaro, SIsley, Edward Degas dan Mary Cassat.
Di Indonesia penganut aliran ini : Kusnadi, Solichin dan Afandi (sebelum Ekspresionisme).

1.       NATURALISME
Naturalisme merupakan corak atau aliran dalam seni rupa yang berusaha melukiskan sesuatu obyek sesuai dengan alam (nature). Obyek yang digambarkan diungkapkan seperti mata melihat. Untuk memberikan kesan mirip diusahakan bentuk yang persis, ini artinya proporsi, keseimbangan, perspektf, pewarnaan dan lainnya diusahakan setepat mungkin sesuai mata kita melihat.
Tokoh-tokoh Naturalisme : Rembrant, Williamn Hogart dan Frans Hall di Indonesia yang menganut corak ini : Raden Saleh, Abdullah Sudrio Subroto, Basuki Abdullah, Gambir Anom dan Trubus.

1.       REALISME
Realisme adalah corak seni rupa yang menggambarkan kenyataan yang benar-benar ada, artinya yang ditekankan bukanlah obyek tetapi suasana dari kenyataan tersebut.
Tokoh-tokoh realisme ialah : Gustove Corbert, Fransisco de Goya dan Honore Daumier.

1.       ROMANTISME
Romantisme merupakan corak dalam seni rupa yang berusaha menampilkan hal-hal yang fantastic, irrasional, indah dan absurd. Aliran ini melukiskan cerita-cerita romantis tentang tragedy yang dahsyat, kejadian dramatis yang biasa ditampilkan dalam cerita romah. Penggambaran obyeknya lebih sedikit dari kenyataan, warna yang lebih meriah, gerakan yang lebih lincah, pria yang lebih gagah, wanita yang lebih

1.       SUREALISME
Lukisan dengan aliran ini kebanyakan menyerupai bentuk-bentuk yang sering ditemui di dalam mimpi. Pelukis berusaha untuk mengabaikan bentuk secara keseluruhan
kemudian mengolah setiap bagian tertentu dari objek untuk menghasilkan sensasi tertentu yang bisa dirasakan manusia tanpa harus mengerti bentuk aslinya.

DE STIJL
de Stijl atau dalam Bahasa Inggris the style adalah gerakan seni di sekitar tahun 1920an. Konsep ini berkembang seiring terjadinya perang dunia pertama yang berlarut-larut. Komunitas seni de Stijl kemudian berusaha memenuhi keinginan masyarakat dunia mengenai sistem keharmonisan baru di dalam seni.
Konsep ini diwujudkan dalam pemikiran utopia. Mereka mewujudkan abstraksi dan keuniversalan dengan mengurangi campur tangan bentuk dan kekayaan warna semaksimal mungkin. Komposisi visual disederhanakan menjadi hanya bidang dan garis dalam arah horisontal dan vertikal, dengan menggunakan warna-warna primer seperti merah, biru, dan kuning di samping bantuan warna hitam dan putih.